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» Patterns, Tools and Models for Interaction Design
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CHI
2007
ACM
13 years 11 months ago
Aligning development tools with the way programmers think about code changes
Software developers must modify their programs to keep up with changing requirements and designs. Often, a conceptually simple change can require numerous edits that are similar b...
Marat Boshernitsan, Susan L. Graham, Marti A. Hear...
DIGITALCITIES
2003
Springer
14 years 24 days ago
Visualizing Social Patterns in Virtual Environments on a Local and Global Scale
Today a wide variety of virtual worlds, cities, gaming environments etc. exist and become part of life of their human inhabitants. However, our understanding on how technology infl...
Katy Börner, Shashikant Penumarthy, Bonnie Je...
CSCWD
2008
Springer
13 years 9 months ago
EnViron: An integrated VR tool for engineering projects
One of the main objectives in engineering departments of large industries is the implementation of integrated information systems to manage their projects' life cycle. EnViro...
Ismael H. F. dos Santos, Alberto Barbosa Raposo, L...
SPIRE
1999
Springer
13 years 12 months ago
A Customizable Collaborative Virtual Environment on the Web
Collaborative Virtual Environments (CVE) support the collaboration, communication and social interaction among users in virtual spaces. In this paper we present a customizable CVE...
Roberto C. Portugal, Luis A. Guerrero, David A. Fu...
DSD
2006
IEEE
95views Hardware» more  DSD 2006»
13 years 11 months ago
Towards Performance-Oriented Pattern-Based Refinement of Synchronous Models onto NoC Communication
We present a performance-oriented refinement approach that refines a perfectly synchronous communication model onto Network-on-Chip (NoC) communication. We first identify four bas...
Zhonghai Lu, Ingo Sander, Axel Jantsch