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» Patterns, Tools and Models for Interaction Design
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AOSE
2004
Springer
14 years 2 months ago
A Framework for Patterns in Gaia: A Case-Study with Organisations
Abstract. The agent-oriented approach has been successfully applied to the solution of complex problems in dynamic open environments. However, to extend its use to mainstream compu...
Jorge Gonzalez-Palacios, Michael Luck
CONTEXT
2007
Springer
14 years 3 months ago
CAMOU: A Simple Integrated eLearning and Planning Techniques Tool
In this paper we present an educational tool which has been designed to manage (learning) knowledge acquired from the interactions with the students, and to automatically aids educ...
David Camacho, María Dolores Rodrígu...
ICSM
2003
IEEE
14 years 2 months ago
Software Architecture Recovery based on Pattern Matching
This paper is a summary of the author’s thesis that presents a model and an environment for recovering the high level design of legacy software systems based on user defined ar...
Kamran Sartipi
UML
2000
Springer
14 years 10 days ago
UMLi: The Unified Modeling Language for Interactive Applications
User interfaces (UIs) are essential components of most software systems, and significantly affect the effectiveness of installed applications. In addition, UIs often represent a s...
Paulo Pinheiro da Silva, Norman W. Paton
ICUIMC
2009
ACM
14 years 3 months ago
PicAChoo: a tool for customizable feature extraction utilizing characteristics of textual data
Although documents have hundreds of thousands of unique words, only a small number of words are significantly useful for intelligent services. For this reason, feature extraction ...
Jaeseok Myung, Jung-Yeon Yang, Sang-goo Lee