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» Patterns of Component Evolution
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CSE
2009
IEEE
13 years 11 months ago
Churn Prediction in MMORPGs: A Social Influence Based Approach
Massively Multiplayer Online Role Playing Games (MMORPGs) are computer based games in which players interact with one another in the virtual world. Worldwide revenues for MMORPGs h...
Jaya Kawale, Aditya Pal, Jaideep Srivastava
EXPCS
2007
13 years 11 months ago
Introducing entropies for representing program behavior and branch predictor performance
Predictors are inherent components of state-of-the-art microprocessors. Branch predictors are discussed actively from diverse perspectives. Performance of a branch predictor large...
Takashi Yokota, Kanemitsu Ootsu, Takanobu Baba
SIGIR
2010
ACM
13 years 11 months ago
Uncovering social spammers: social honeypots + machine learning
Web-based social systems enable new community-based opportunities for participants to engage, share, and interact. This community value and related services like search and advert...
Kyumin Lee, James Caverlee, Steve Webb
DASFAA
2006
IEEE
153views Database» more  DASFAA 2006»
13 years 11 months ago
Dissemination of Dynamic Data: Semantics, Algorithms, and Performance
Abstract The Internet and the Web are increasingly used to disseminate fast changing data such as sensor data, traffic and weather information, stock prices, sports scores, and eve...
Krithi Ramamritham
EUROPAR
2006
Springer
13 years 11 months ago
Context Awareness: An Experiment with Hoarding
Abstract. Computer mobility allows people to use computers in varied and changing environments. This variability forces applications to adapt thus requiring awareness of the comput...
João Garcia, Luís Veiga, Paulo Ferre...