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MM
2004
ACM
104views Multimedia» more  MM 2004»
15 years 9 months ago
Supporting continuous consistency in multiplayer online games
Multiplayer online games have become very popular in recent years. However, they generally suffer from network latency problem. If a player changes its states, it will take some ...
Frederick W. B. Li, Lewis W. F. Li, Rynson W. H. L...
GCC
2004
Springer
15 years 9 months ago
Engineering Process Coordination Based on a Service Event Notification Model
Abstract. Due to the complexity and uncertainties, the engineering process requires dynamic collaborations among the heterogeneous systems and human interactions. In this paper, we...
Jian Cao, Jie Wang, Shen-sheng Zhang, Minglu Li, K...
MIDDLEWARE
2004
Springer
15 years 9 months ago
Adaptive resource discovery for ubiquitous computing
The terms pervasive and ubiquitous computing are used to describe a smart space populated by hundreds of intelligent devices that are embedded in their surroundings. Characteristi...
Rae Harbird, Stephen Hailes, Cecilia Mascolo
NIME
2004
Springer
86views Music» more  NIME 2004»
15 years 9 months ago
Exploration of the correspondence between visual and acoustic parameter spaces
This paper describes an approach to match visual and acoustic parameters to produce an animated musical expression. Music may be generated to correspond to animation, as described...
David Gerhard, Daryl H. Hepting, Matthew McKague
CCGRID
2003
IEEE
15 years 9 months ago
A-peer: An Agent Platform Integrating Peer-to-Peer Network
Peer-to-Peer (p2p), as an emerging technology, is exerting huge influence on various application scenarios. Meanwhile, agents, assisting applications in traditional paradigm with...
Tieyan Li, Zhi-Gang Zhao, Si-Zhen Yo