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MHVR
1994
119views Multimedia» more  MHVR 1994»
13 years 11 months ago
The Development of a Virtual world for Learning Newtonian Mechanics
We are collaboratively designing "ScienceSpace," a collection of virtual worlds designed to explore the potential utility of physical immersion and multisensory perceptio...
Christopher J. Dede, Marilyn C. Salzman, R. Bowen ...
IJVR
2007
72views more  IJVR 2007»
13 years 7 months ago
MACBETH: Management of Avatar Conflict by Employment of a Technique Hybrid
—When a virtual environment system prevents a user’s avatar hand from penetrating virtual objects, the seen and felt positions of the hand separate. We propose a new method for...
Eric Burns, Sharif Razzaque, Mary C. Whitton, Fred...
APGV
2004
ACM
148views Visualization» more  APGV 2004»
14 years 1 months ago
A perceptually-inspired force model for haptic texture rendering
One of the most salient haptic characteristics of objects is surface texture. Psychophysics studies have identified several key factors that affect perception of roughness during...
Miguel A. Otaduy, Ming C. Lin
WRAC
2005
Springer
14 years 1 months ago
Characterizing Environmental Information for Monitoring Agents
A multiagent architecture for vehicle and structural health monitoring is proposed. A prototype using this architecture was developed using JADE. Critical aspects of the design wer...
Albert C. Esterline, Bhanu Gandluri, Mannur Sundar...
CHI
1997
ACM
13 years 12 months ago
The Persona Effect: Affective Impact of Animated Pedagogical Agents
Animated pedagogical agents that inhabit interactive learning environments can exhibit strikingly lifelike behaviors. In addition to providing problem-solving advice in response t...
James C. Lester, Sharolyn A. Converse, Susan H. Ka...