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» Perceptual Principles and Computer Graphics
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CHI
2004
ACM
14 years 7 months ago
Gummi: a bendable computer
Gummi is an interaction technique and device concept based on physical deformation of a handheld device. The device consists of several layers of flexible electronic components, i...
Carsten Schwesig, Ivan Poupyrev, Eijiro Mori
DCC
2004
IEEE
14 years 7 months ago
On Optimal Multiresolution Source-Channel Coding across Degraded Broadcast Channels
Inspired by a converse result, the concept of "probabilistically matched" sources and channels is extended to sources subject to multiresolution coding and degraded broa...
Ertem Tuncel
DIGRA
2005
Springer
14 years 1 months ago
Frame and Metaphor in Political Games
This paper offers an approach to analyzing political rhetoric in videogames intended to carry ideological bias, based on cognitive linguist George Lakoff’s notion of metaphor an...
Ian Bogost
IADIS
2008
13 years 9 months ago
E-Learning Applied To Computer Vision
The paper is about the methodology of e-learning applied in computer vision. There exists an interactive textbook of computer vision in Slovak language but the only difference bet...
Pavla Nunuková
PG
2002
IEEE
14 years 12 days ago
Visualization of Multidimensional, Multivariate Volume Data Using Hardware-Accelerated Non-Photorealistic Rendering Techniques
This paper presents a set of feature enhancement techniques coupled with hardware-accelerated nonphotorealistic rendering for generating more perceptually effective visualizations...
Aleksander Stompel, Eric B. Lum, Kwan-Liu Ma