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» Perceptual Principles and Computer Graphics
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DCC
1996
IEEE
13 years 11 months ago
Lapped Orthogonal Vector Quantization
The block processing inherent in the use of traditional vector quantization (VQ) schemes typically gives rise to perceptually distracting blocking artifacts. We demonstrate that s...
Henrique S. Malvar, Gary J. Sullivan, Gregory W. W...
SIGGRAPH
1994
ACM
13 years 11 months ago
Computer-generated pen-and-ink illustration
This paper describes the principles of traditional pen-and-ink illustration, and shows how a great number of them can be implemented as part of an automated rendering system. It i...
Georges Winkenbach, David Salesin
CGF
2008
120views more  CGF 2008»
13 years 7 months ago
COPERNICUS: Context-Preserving Engine for Route Navigation with Interactive User-modifiable Scaling
In this paper, we present an automated system for generating context-preserving route maps that depict navigation routes as a path between nodes and edges inside a topographic net...
Hartmut Ziegler, Daniel A. Keim
SIGGRAPH
1998
ACM
13 years 11 months ago
Computer-generated Floral Ornament
This paper describes some of the principles of traditional floral ornamental design, and explores ways in which these designs can be created algorithmically. It introduces the id...
Michael T. Wong, Douglas E. Zongker, David Salesin
CVPR
2011
IEEE
13 years 3 months ago
Simulating Human Saccadic Scanpaths on Natural Images
Human saccade is a dynamic process of information pursuit. Based on the principle of information maximization, we propose a computational model to simulate human saccadic scanpath...
Wei Wang, Cheng Chen, Yizhou Wang, Tingting Jiang,...