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» Perceptual Principles and Computer Graphics
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SCA
2007
13 years 10 months ago
Smooth movers: perceptually guided human motion simulation
To animate a character, a number of poses are displayed in quick succession in order to create the illusion of motion. For most real-time applications, such as games, the pose upd...
Rachel McDonnell, Fiona N. Newell, Carol O'Sulliva...
SIGGRAPH
1999
ACM
13 years 11 months ago
A Perceptually Based Physical Error Metric for Realistic Image Synthesis
We introduce a new concept for accelerating realistic image synthesis algorithms. At the core of this procedure is a novel physical error metric that correctly predicts the percep...
Mahesh Ramasubramanian, Sumanta N. Pattanaik, Dona...
VISUALIZATION
2002
IEEE
14 years 11 days ago
Face-based Luminance Matching for Perceptual Colormap Generation
Most systems used for creating and displaying colormap-based visualizations are not photometrically calibrated. That is, the relationship between RGB input levels and perceived lu...
Gordon L. Kindlmann, Erik Reinhard, Sarah Creem
RT
2005
Springer
14 years 28 days ago
Perceptually Based Tone Mapping of High Dynamic Range Image Streams
This paper presents a new perceptually based tone mapping operator that represents scene visibility under timevarying, high dynamic range conditions. The operator is based on a ne...
Piti Irawan, James A. Ferwerda, Stephen R. Marschn...
CVPR
2010
IEEE
14 years 24 days ago
Minimum length in the tangent bundle as a model for curve completion
The phenomenon of visual curve completion, where the visual system completes the missing part (e.g., due to occlusion) between two contour fragments, is a major problem in percept...
Guy Ben-Yosef, Ohad Ben Shahar