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CW
2008
IEEE
14 years 1 months ago
Interactive Animation of Virtual Characters: Application to Virtual Kung-Fu Fighting
This paper aims at proposing a framework for animating virtual humans that can efficiently interact with real users in virtual reality (VR). If the user’s order can be modeled ...
Nicolas Pronost, Franck Multon, Qilei Li, Weidong ...
ESA
2005
Springer
176views Algorithms» more  ESA 2005»
14 years 27 days ago
On Degree Constrained Shortest Paths
Abstract. Traditional shortest path problems play a central role in both the design and use of communication networks and have been studied extensively. In this work, we consider a...
Samir Khuller, Kwangil Lee, Mark A. Shayman
STOC
1996
ACM
92views Algorithms» more  STOC 1996»
13 years 11 months ago
Constructing Evolutionary Trees in the Presence of Polymorphic Characters
Abstract. Most phylogenetics literature and construction methods based upon characters presume monomorphism (one state per character per species), yet polymorphism (multiple states...
Maria Luisa Bonet, Cynthia A. Phillips, Tandy Warn...
SRDS
1993
IEEE
13 years 11 months ago
Bayesian Analysis for Fault Location in Homogeneous Distributed Systems
We propose a simple and practical probabilistic comparison-based model, employing multiple incomplete test concepts, for handling fault location in distributed systems using a Bay...
Yu Lo Cyrus Chang, Leslie C. Lander, Horng-Shing L...
LREC
2010
173views Education» more  LREC 2010»
13 years 8 months ago
Transcriber Driving Strategies for Transcription Aid System
Speech recognition technology suffers from a lack of robustness which limits its usability for fully automated speech-to-text transcription, and manual correction is generally req...
Grégory Senay, Georges Linares, Benjamin Le...