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» Performance Comparison of Point and Spatial Access Methods
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SI3D
2005
ACM
14 years 1 months ago
Adaptive sampling of intersectable models exploiting image and object-space coherence
We present a sampling strategy and rendering framework for intersectable models, whose surface is implicitly defined by a black box intersection test that provides the location a...
Anders Adamson, Marc Alexa, Andrew Nealen
ECCV
2010
Springer
14 years 25 days ago
The Generalized PatchMatch Correspondence Algorithm
Abstract. PatchMatch is a fast algorithm for computing dense approximate nearest neighbor correspondences between patches of two image regions [1]. This paper generalizes PatchMatc...
AVBPA
1997
Springer
113views Biometrics» more  AVBPA 1997»
13 years 11 months ago
Generalized Likelihood Ratio-based Face Detection and Extraction of Mouth Features
In this paper we describe a system to reliably localize the position of the speaker’s face and mouth in videophone sequences. A statistical scheme based on a subspace method is p...
Charles Kervrann, Franck Davoine, P. Pérez,...
CGF
2008
122views more  CGF 2008»
13 years 7 months ago
Accurate Shadows by Depth Complexity Sampling
The accurate generation of soft shadows is a particularly computationally intensive task. In order to reduce rendering time, most real-time and offline applications decorrelate th...
Vincent Forest, Loïc Barthe, Mathias Paulin
TOG
2008
70views more  TOG 2008»
13 years 7 months ago
Space-time surface reconstruction using incompressible flow
We introduce a volumetric space-time technique for the reconstruction of moving and deforming objects from point data. The output of our method is a four-dimensional space-time so...
Andrei Sharf, Dan A. Alcantara, Thomas Lewiner, Ch...