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VLSISP
2008
203views more  VLSISP 2008»
13 years 7 months ago
FPGA-based System for Real-Time Video Texture Analysis
This paper describes a novel system for real-time video texture analysis. The system utilizes hardware to extract 2nd -order statistical features from video frames. These features ...
Dimitrios E. Maroulis, Dimitrios K. Iakovidis, Dim...
CVPR
2011
IEEE
13 years 2 months ago
Stable Multi-Target Tracking in Real-Time Surveillance Video
The majority of existing pedestrian trackers concentrate on maintaining the identities of targets, however systems for remote biometric analysis or activity recognition in surveill...
Ben Benfold and Ian Reid
ICCV
2007
IEEE
14 years 9 months ago
Real-Time Visibility-Based Fusion of Depth Maps
We present a viewpoint-based approach for the quick fusion of multiple stereo depth maps. Our method selects depth estimates for each pixel that minimize violations of visibility ...
Paul Merrell, Amir Akbarzadeh, Liang Wang, Philipp...
ICPADS
2002
IEEE
14 years 20 days ago
Sago: A Network Resource Management System for Real-Time Content Distribution
Abstract— Content replication and distribution is an effective technology to reduce the response time for web accesses and has been proven quite popular among large Internet cont...
Tzi-cker Chiueh, Kartik Gopalan, Anindya Neogi, Ch...
MMNS
2007
208views Multimedia» more  MMNS 2007»
13 years 9 months ago
Hybrid Overlay Networks Management for Real-Time Multimedia Streaming over P2P Networks
Recent growth of the multimedia content delivery over the Internet and the popularity of the peer-to-peer (P2P) architecture have opened new horizons for emerging novel services ov...
Mubashar Mushtaq, Toufik Ahmed