In this paper we describe the design and implementation of a flexible, and extensible, just-in-time ARM simulator designed to run co-operatively with a multi-core DSP simulator on...
—In this paper we present a new cross-platform approach for video game delivery in wired and wireless local networks. The developed 3D streaming and video streaming approaches en...
Audrius Jurgelionis, Francesco Bellotti, Alessandr...
As dependence on the World Wide Web continues to grow, so does the need for businesses to have quantitative measures of the client perceived response times of their Web services. ...
Abstract— We developed an automated environment to measure the memory access behavior of applications on high performance clusters. Code optimization for processor caches is cruc...
Several recent studies have found only a weak relationship between the performance of a retrieval system and the "success" achievable by human searchers. We hypothesize ...