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ACMACE
2011
ACM
12 years 7 months ago
Player performance and in game advertising retention
In game advertising or IGA is an increasingly common means of promoting brands and products. This study seeks to understand the effectiveness of in game advertising by understandi...
Lindsay D. Grace, James Coyle
HCI
2007
13 years 9 months ago
Improving the Mobility Performance of Autonomous Unmanned Ground Vehicles by Adding the Ability to 'Sense/Feel' Their Local Envi
This paper explores how a ‘learning’ algorithm can be added to UGV’s by giving it the ability to test the terrain through ‘feeling’ using incorporated sensors, which woul...
Siddharth Odedra, Stephen D. Prior, Mehmet Karaman...
EOR
2007
108views more  EOR 2007»
13 years 7 months ago
Measuring retail company performance using credit scoring techniques
This paper proposes a theoretical framework for predicting financial distress based on Hunt’s (2000) Resource-Advantage Theory of Competition. The study focuses on the US retail...
Yu-Chiang Hu, Jake Ansell
HOTOS
1993
IEEE
13 years 11 months ago
User Interface Issues in Mobile Computing
The age of mobile computing with small portable computers is upon us. However, systems researchers continue to focus on transferring their workstation environments to these machin...
James A. Landay, Todd R. Kaufmann
ICIW
2009
IEEE
14 years 2 months ago
An Architecture for Reliable Mobile Workflow in a Grid Environment
— Mobile peer to peer (P2P) computing is becoming a major revolution in computing owing to advances in computing power, network connectivity and storage capacity of mobile device...
Bill Karakostas, George Fakas