Sciweavers

719 search results - page 101 / 144
» Performance Model Building of Pervasive Computing
Sort
View
SGP
2003
13 years 9 months ago
CLODs: Dual Hierarchies for Multiresolution Collision Detection
We present “contact levels of detail” (CLOD), a novel concept for multiresolution collision detection. Given a polyhedral model, our algorithm automatically builds a “dual h...
Miguel A. Otaduy, Ming C. Lin
ICMCS
2009
IEEE
130views Multimedia» more  ICMCS 2009»
13 years 5 months ago
Fast multi-reference motion estimation via statistical learning for H.264/AVC
In the H.264/AVC coding standard, motion estimation (ME) is allowed to use multiple reference frames to make full use of reducing temporal redundancy in a video sequence. Although...
Chen-Kuo Chiang, Shang-Hong Lai
EDM
2008
127views Data Mining» more  EDM 2008»
13 years 9 months ago
Adaptive Test Design with a Naive Bayes Framework
Bayesian graphical models are commonly used to build student models from data. A number of standard algorithms are available to train Bayesian models from student skills assessment...
Michel C. Desmarais, Alejandro Villarreal, Michel ...
JCB
2006
185views more  JCB 2006»
13 years 7 months ago
A Probabilistic Methodology for Integrating Knowledge and Experiments on Biological Networks
Biological systems are traditionally studied by focusing on a specific subsystem, building an intuitive model for it, and refining the model using results from carefully designed ...
Irit Gat-Viks, Amos Tanay, Daniela Raijman, Ron Sh...
LATIN
2004
Springer
14 years 1 months ago
Cost-Optimal Trees for Ray Shooting
Predicting and optimizing the performance of ray shooting is a very important problem in computer graphics due to the severe computational demands of ray tracing and other applicat...
Hervé Brönnimann, Marc Glisse