Play-on-demand is usually regarded as a feasible access mode for web content (including streaming video, web pages and so on), web services and some Software-As-A-Service (SaaS) a...
Much recent work on Byzantine state machine replication focuses on protocols with improved performance under benign conditions (LANs, homogeneous replicas, limited crash faults), ...
Atul Singh, Tathagata Das, Petros Maniatis, Peter ...
Control of large distributed cloud-based services is a challenging problem. The Distributed Rate Limiting (DRL) paradigm was recently proposed as a mechanism for tackling this pro...
Web prefetching mechanisms have been proposed to benefit web users by hiding the download latencies. Nevertheless, to the knowledge of the authors, there is no attempt to compare...
Increasing non-recurring engineering (NRE) and mask costs are making it harder to turn to hardwired Application Specific Integrated Circuit (ASIC) solutions for high performance a...