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» Performance Studies of a Parallel Prolog Architecture
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HPDC
2007
IEEE
14 years 2 months ago
Scaling multiplayer online games using proxy-server replication: a case study of Quake 2
Massively Multiplayer Online Games (MMOGs) are an increasingly popular class of real-time interactive distributed applications that require scalable architectures and parallelizat...
Jens Müller 0004, Sergei Gorlatch, Tobias Sch...
IPPS
2006
IEEE
14 years 2 months ago
Investigation into programmability for layer 2 protocol frame delineation architectures
This paper presents the design and study of reconfigurable architectures for two data-link layer frame delineation techniques used for ATM and GFP. The architectures are targeted ...
Ciaran Toal, Sakir Sezer
ICPP
2005
IEEE
14 years 2 months ago
Integrated Performance Monitoring of a Cosmology Application on Leading HEC Platforms
The Cosmic Microwave Background (CMB) is an exquisitely sensitive probe of the fundamental parameters of cosmology. Extracting this information is computationally intensive, requi...
Julian Borrill, Jonathan Carter, Leonid Oliker, Da...
ICPP
2008
IEEE
14 years 2 months ago
Taming Single-Thread Program Performance on Many Distributed On-Chip L2 Caches
This paper presents a two-part study on managing distributed NUCA (Non-Uniform Cache Architecture) L2 caches in a future manycore processor to obtain high singlethread program per...
Lei Jin, Sangyeun Cho
CLEIEJ
2002
113views more  CLEIEJ 2002»
13 years 8 months ago
The MT Stack: Paging Algorithm and Performance in a Distributed Virtual Memory System
Advances in parallel computation are of central importance to Artificial Intelligence due to the significant amount of time and space their programs require. Functional languages ...
Marco T. Morazán, Douglas R. Troeger, Myles...