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» Performance of Optical Flow Techniques on Graphics Hardware
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CODES
2006
IEEE
14 years 1 months ago
Creation and utilization of a virtual platform for embedded software optimization: : an industrial case study
Virtual platform (ViP), or ESL (Electronic System Level) simulation model, is one of the most widely renowned system level design techniques. In this paper, we present a case stud...
Sungpack Hong, Sungjoo Yoo, Sheayun Lee, Sangwoo L...
DAC
2007
ACM
14 years 8 months ago
Fast Second-Order Statistical Static Timing Analysis Using Parameter Dimension Reduction
The ability to account for the growing impacts of multiple process variations in modern technologies is becoming an integral part of nanometer VLSI design. Under the context of ti...
Zhuo Feng, Peng Li, Yaping Zhan

Publication
254views
13 years 1 months ago
Z-fighting aware Depth Peeling
Efficient capturing of the entire topological and geometric information of a 3D scene is an important feature in many graphics applications for rendering multi-fragment effects. Ex...
Andreas Vasilakis and Ioannis Fudos
SIGMETRICS
1996
ACM
174views Hardware» more  SIGMETRICS 1996»
13 years 12 months ago
Embra: Fast and Flexible Machine Simulation
This paper describes Embra, a simulator for the processors, caches, and memory systems of uniprocessors and cache-coherent multiprocessors. When running as part of the SimOS simul...
Emmett Witchel, Mendel Rosenblum
CGF
2000
110views more  CGF 2000»
13 years 7 months ago
Directional Discretized Occluders for Accelerated Occlusion Culling
We present a technique for accelerating the rendering of high depth-complexity scenes. In a preprocessing stage, we approximate the input model with a hierarchical data structure ...
Fausto Bernardini, James T. Klosowski, Jihad El-Sa...