In this paper, we propose an emulation solution whose purpose is to deal with the need of reproducibility that is encountered in communication protocols evaluation and transport p...
Many sophisticated mechanisms have been implemented at both the transport and the network layers in order to estimate network conditions and avoid overload of network links. We ev...
Ageliki Tsioliaridou, Christos V. Samaras, Vassili...
The current IETF standardization work has highlighted the feasibility of providing the users with a QoS network architecture in the framework of Integrated Services over Different...
Stefano Giordano, M. Mancino, A. Martucci, Saverio...
Recently, there has been a dramatic increase in interactive cloud based software applications (e.g. working on remote machines, online games, interactive websites such as financia...
While a number of User-Level Protocols have been developed to reduce the gap between the performance capabilities of the physical network and the performance actually available, a...
Pavan Balaji, Piyush Shivam, Pete Wyckoff, Dhabale...