Sensor networks are long-running computer systems with many sensing/compute nodes working to gather information about their environment, process and fuse that information, and in ...
We study the problem of improving the user perceived quality of online games in which multiple players form a game session and exchange game-state updates over an overlay network....
The Voice over Internet Protocol (VoIP) is becoming a more available and popular way of communicating for Internet users. This also applies to Peer-to-Peer (P2P) systems and mergi...
Tomasz Ciszkowski, Charlott Eliasson, Markus Fiedl...
SyncProbe improves the end-to-end predictability of distributed systems by providing applications with a real-time estimate of the maximum expected message delay (upper bound on c...
Abstract. For video adaptation in universal multimedia access systems, video contents have to be transcoded according to the requirements of network bandwidth and the performance o...
June-Sok Lee, Goo-Rak Kwon, Jae-Won Kim, Kyung-Hoo...