Abstract-Texture mapping is a common technique used to increase the visual quality of 3D scenes. As texture mapping requires large memory to deal with large textures generally r e ...
This paper proposes a joint server/peer video streaming architecture for wireless networks, where a receiver can access a video server via an access point using the infrastructure...
Danjue Li, Gene Cheung, Chen-Nee Chuah, S. J. Ben ...
We describe a system for the texture-based direct volume visualization of large data sets on a PC cluster equipped with GPUs. The data is partitioned into volume bricks in object ...
Conventional electrophotographic printers tend to produce Moir´e artifacts when used for printing images scanned from printed material such as books and magazines. We propose a n...
Hasib Siddiqui, Mireille Boutin, Charles A. Bouman
Graphics and vision are approximate inverses of each other: ordinarily Graphics Processing Units (GPUs) are used to convert “numbers into pictures” (i.e. computer graphics). I...