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ICALT
2006
IEEE
14 years 2 months ago
A Study of Design Requirements for Mobile Learning Environments
This paper proposes a conceptual framework for mobile learning applications that provides systematic support for mobile learning experience design. It is based on a combination of...
David Parsons, Hokyoung Ryu, Mark Cranshaw
GLOBECOM
2007
IEEE
14 years 2 months ago
Enhanced Adaptive Frequency Hopping for Wireless Personal Area Networks in a Coexistence Environment
— In this paper, we present an enhanced adaptive frequency hopping (EAFH) mechanism for improving the performance of frequency hopping-based wireless personal area networks (WPAN...
Alex Chia-Chun Hsu, David S. L. Wei, C. C. Jay Kuo...
VR
2007
IEEE
142views Virtual Reality» more  VR 2007»
14 years 2 months ago
A Personal Surround Environment: Projective Display with Correction for Display Surface Geometry and Extreme Lens Distortion
Projectors equipped with wide-angle lenses can have an advantage over traditional projectors in creating immersive display environments since they can be placed very close to the ...
Tyler Johnson, Florian Gyarfas, Rick Skarbez, Herm...
CGA
2008
13 years 8 months ago
Depth-of-Field Blur Effects for First-Person Navigation in Virtual Environments
This paper studies the use of visual blur effects, i.e., blurring of parts of the image fed back to the user, for First-Person-Navigations in Virtual Environments (VE). First, we ...
Sébastien Hillaire, Anatole Lécuyer,...
MM
2004
ACM
149views Multimedia» more  MM 2004»
14 years 1 months ago
Designing experiential environments for management of personal multimedia
With the increasing ubiquity of sensors and computational resources, it is becoming easier and increasingly common for people to electronically record, photographs, text, audio, a...
Rahul Singh, Rachel Knickmeyer, Punit Gupta, Rames...