This paper describes ongoing research into the use of a domain-retargetable reverse engineering environment to aid the structural understanding of large information spaces. In par...
The goal of this paper is to describe a new approach to a content creation and delivery mechanism for a programming course. This approach is based on the concept of creating a lar...
The rapid growth of communication technologies and the invention of set-top-box (STB) and personal digital recorder (PDR) have enabled today’s television to receive and store tre...
Educational games may be particularly suited to teaching social learning skills with virtual humans. We investigate the importance of social goals and engaging social interactions ...
: After years of constant progress in developing software tools to support education and training, the focus in eLearning has recently been shifted from the supporting tools toward...