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SIGDOC
1995
ACM
14 years 1 days ago
Personalized information structures II: hyperstructure hotlists
This paper describes ongoing research into the use of a domain-retargetable reverse engineering environment to aid the structural understanding of large information spaces. In par...
Scott R. Tilley, Walter M. Lamia
ITCC
2003
IEEE
14 years 1 months ago
A Learning Objects Approach to Teaching Programming
The goal of this paper is to describe a new approach to a content creation and delivery mechanism for a programming course. This approach is based on the concept of creating a lar...
Victor Adamchik, Ananda Gunawardena
KES
2004
Springer
14 years 1 months ago
A Hybrid Learning Approach for TV Program Personalization
The rapid growth of communication technologies and the invention of set-top-box (STB) and personal digital recorder (PDR) have enabled today’s television to receive and store tre...
Zhiwen Yu, Xingshe Zhou, Zhiyi Yang
AIED
2009
Springer
13 years 6 months ago
Investigating the Effects of Social Goals in a Negotiation Game with Virtual Humans
Educational games may be particularly suited to teaching social learning skills with virtual humans. We investigate the importance of social goals and engaging social interactions ...
Amy Ogan, Vincent Aleven, Christopher Jones
WM
2003
13 years 10 months ago
First Steps towards Personalization Concepts in eLearning
: After years of constant progress in developing software tools to support education and training, the focus in eLearning has recently been shifted from the supporting tools toward...
Armin Ulbrich, Dolly Kandpal, Klaus Tochtermann