This paper introduces a domain ontology to describe learning material that compose a course, capable of providing adaptive e-learning environments and reusable educational resourc...
The aim of educational systems is to design a sequence of learning objects on a set of topics tailored to the learner’s goals and individual properties. However, some of the mai...
Abstract--There has been growing interest in creating intelligent agents in virtual worlds that do not follow fixed scripts predefined by the developers, but react accordingly base...
Whenever people move through their environments they do not move randomly. Instead, they usually follow specific trajectories or motion patterns corresponding to their intentions....
Grzegorz Cielniak, Maren Bennewitz, Wolfram Burgar...
We propose a method for learning models of people’s motion behaviors in an indoor environment. As people move through their environments, they do not move randomly. Instead, the...