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MOBISYS
2011
ACM
14 years 7 months ago
Using mobile phones to write in air
The ability to note down small pieces of information, quickly and easily, can be useful. This paper proposes a system called PhonePoint Pen that uses the in-built accelerometer in...
Sandip Agrawal, Ionut Constandache, Shravan Gaonka...
PERVASIVE
2011
Springer
14 years 7 months ago
Text Text Revolution: A Game That Improves Text Entry on Mobile Touchscreen Keyboards
Mobile devices often utilize touchscreen keyboards for text input. However, due to the lack of tactile feedback and generally small key sizes, users often produce typing errors. Ke...
Dmitry Rudchenko, Tim Paek, Eric Badger
ACMACE
2011
ACM
14 years 4 months ago
WeQuest: scalable alternate reality games through end-user content authoring
Alternate Reality Games (ARGs) are interactive narrative experiences that engage the player by layering a fictional world over the real world. Mobile ARG stories are often geo-sp...
Andrew Macvean, Sanjeet Hajarnis, Brandon Headrick...
IUI
2012
ACM
14 years 1 days ago
Using intelligent natural user interfaces to support sales conversations
During sales conversations, gestures and mimics are of high importance to communicate information about a product. One prominent example for such sales gestures is the meat and ch...
Sven Gehring, Markus Löchtefeld, Florian Daib...
TEI
2012
ACM
256views Hardware» more  TEI 2012»
14 years 1 days ago
Situated modeling: a shape-stamping interface with tangible primitives
Existing 3D sketching methods typically allow the user to draw in empty space which is imprecise and lacks tactile feedback. We introduce a shape-stamping interface where users ca...
Manfred Lau, Masaki Hirose, Akira Ohgawara, Jun Mi...