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JUCS
2006
102views more  JUCS 2006»
15 years 3 months ago
A Mechanism for Solving Conflicts in Ambient Intelligent Environments
: Ambient Intelligence scenarios describe situations in which multitude of devices and agents live together. In this kind ofscenarios is frequent to see the appearance ofconflicts ...
Pablo A. Haya, Germán Montoro, Abraham Esqu...
AAI
2005
124views more  AAI 2005»
15 years 3 months ago
Lessons From Emotion Psychology For The Design Of Lifelike Characters
This special issue describes a number of applications that utilize lifelike characters that teach indirectly, by playing some role in a social interaction with a user. The design ...
Jonathan Gratch, Stacy Marsella
TKDE
2002
115views more  TKDE 2002»
15 years 3 months ago
An Approach of Implementing General Learning Companions for Problem Solving
Adding a learning companion, a computer simulated social agent, to a computer based learning system can enhance its educational value by enriching the way in which the computer and...
Chih-Yueh Chou, Tak-Wai Chan, Chi-Jen Lin
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RAID
2010
Springer
15 years 1 months ago
BotSwindler: Tamper Resistant Injection of Believable Decoys in VM-Based Hosts for Crimeware Detection
We introduce BotSwindler, a bait injection system designed to delude and detect crimeware by forcing it to reveal during the exploitation of monitored information. The implementati...
Brian M. Bowen, Pratap V. Prabhu, Vasileios P. Kem...
SOCIALCOM
2010
15 years 1 months ago
Development of Communication Model for Social Robots Based on Mobile Service
This paper describes an interactive social agent platform which examines anthropomorphic robot features in the mobile phone usage context. Our system is smart phone based robot age...
Ji-Dong Yim, Sungkuk Chun, Keechul Jung, Christoph...