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FLAIRS
2009
15 years 1 months ago
Making User-Defined Interactive Game Characters BEHAVE
With the most resource intensive tasks in games offloaded to special purpose processors, game designers now have the opportunity to build richer characters using more complex AI t...
Frederick W. P. Heckel, G. Michael Youngblood, D. ...
139
Voted
HCI
2001
15 years 5 months ago
Configuring social agents
Social agents have recently been more frequently used in the user interface. However, so far not many studies have been conducted on what impact such interfaces have on users beha...
Charlotte Wiberg, Mikael Wiberg
140
Voted
RIAO
1997
15 years 5 months ago
The Do-I-Care Agent: Effective Social Discovery and Filtering on the Web
The Web is a vast, dynamic source of information and resources. Because of its size and diversity, it is increasingly likely that if the information one seeks is not already there...
Mark S. Ackerman, Brian Starr, Michael J. Pazzani
135
Voted
ATAL
2008
Springer
15 years 5 months ago
Dynamic Bayesian network based interest estimation for visual attentive presentation agents
In this paper, we report on an interactive system and the results ofa formal user study that was carried out with the aim of comparing two approaches to estimating users' int...
Boris Brandherm, Helmut Prendinger, Mitsuru Ishizu...
164
Voted
CIA
2001
Springer
15 years 8 months ago
Improving Communication in 3D Virtual Environments by Means of Task Delegation in Agents
User-to-User Communication within Internet-based 3D Virtual Environments is usually difficult mainly due to the trade-off between the capability and the complexity of the interface...
Ricardo Imbert, Angélica de Antonio, Javier...