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» Personalisation of Learning in Virtual Learning Environments
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UIST
2010
ACM
13 years 7 months ago
TwinSpace: an infrastructure for cross-reality team spaces
We introduce TwinSpace, a flexible software infrastructure for combining interactive workspaces and collaborative virtual worlds. Its design is grounded in the need to support dee...
Derek F. Reilly, Hafez Rouzati, Andy Wu, Jee Yeon ...
NIPS
1993
13 years 10 months ago
Computational Elements of the Adaptive Controller of the Human Arm
We consider the problem of how the CNS learns to control dynamics of a mechanical system. By using a paradigm where a subject's hand interacts with a virtual mechanical envir...
Reza Shadmehr, Ferdinando A. Mussa-Ivaldi
ITS
2000
Springer
140views Multimedia» more  ITS 2000»
14 years 19 days ago
Multi-agent Negotiation to Support an Economy for Online Help and Tutoring
We are designing a computational architecture for a "learning economy" based on personal software agents who represent users in a virtual society and assist them in find...
Chhaya Mudgal, Julita Vassileva
IADIS
2004
13 years 10 months ago
ALPS: Bringing Active Inquiry into Active Problem Solving
The ALPS project (Active Learning in Problem Solving) is building and evaluating an educational technology that combines cognitive tutors with a novel interactive questioning envi...
Scott M. Stevens, Albert T. Corbett, Kenneth R. Ko...
ATAL
2006
Springer
14 years 24 days ago
Efficient agents for cliff-edge environments with a large set of decision options
This paper proposes an efficient agent for competing in Cliff Edge (CE) environments, such as sealed-bid auctions, dynamic pricing and the ultimatum game. The agent competes in on...
Ron Katz, Sarit Kraus