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ICPP
2008
IEEE
14 years 2 months ago
A Scalable Architecture for Crowd Simulation: Implementing a Parallel Action Server
Crowd simulation can be considered as a special case of Virtual Environments where avatars are intelligent agents instead of user-driven entities. These applications require both ...
Guillermo Vigueras, Miguel Lozano, Carlos Perez, J...
ICPR
2008
IEEE
14 years 2 months ago
Video denoising via discrete regularization on graphs
We present local and nonlocal algorithms for video denoising based on discrete regularization on graphs. The main difference between video and image denoising is the temporal redu...
Mahmoud Ghoniem, Youssef Chahir, Abderrahim Elmoat...
ISCAS
2008
IEEE
179views Hardware» more  ISCAS 2008»
14 years 2 months ago
Super resolution of video using key frames
— In many video compression systems, the frames are down-sampled before transmission. Also, in many scalable systems, the residual after down- and up-sampling is encoded and tran...
Fernanda Brandi, Ricardo L. de Queiroz, Debargha M...
SIPS
2008
IEEE
14 years 2 months ago
Multi-mode sub-Nyquist rate digital-to-analog conversion for direct waveform synthesis
This paper describes the sub-Nyquist rate digital-to-analog conversion technique for a direct waveform synthesis (DWS) transmitter. IEEE 802.22 TV band Cognitive Radio (CR) transm...
Stanley Yuan-Shih Chen, Nam-Seog Kim, Jan M. Rabae...
IROS
2007
IEEE
162views Robotics» more  IROS 2007»
14 years 1 months ago
Where is your dive buddy: tracking humans underwater using spatio-temporal features
— We present an algorithm for underwater robots to track mobile targets, and specifically human divers, by detecting periodic motion. Periodic motion is typically associated wit...
Junaed Sattar, Gregory Dudek