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» Personalized Communities in a Distributed Recommender System
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CHI
2004
ACM
14 years 8 months ago
The usability of massively multiplayer online roleplaying games: designing for new users
This study examines the usability challenges faced by new players of massively multiplayer online role-playing games (MMORPGs), one of the fastest-growing segments of the video ga...
Steve Cornett
SIGMOD
2008
ACM
139views Database» more  SIGMOD 2008»
14 years 8 months ago
Paths to stardom: calibrating the potential of a peer-based data management system
As peer-to-peer (P2P) networks become more familiar to the database community, intense interest has built up in using their scalability and resilience properties to scale database...
Mihai Lupu, Beng Chin Ooi, Y. C. Tay
MOBICOM
2003
ACM
14 years 1 months ago
Manycast: exploring the space between anycast and multicast in ad hoc networks
The characteristics of ad hoc networks naturally encourage the deployment of distributed services. Although current networks implement group communication methods, they do not sup...
Casey Carter, Seung Yi, Prashant Ratanchandani, Ro...
SIGIR
2006
ACM
14 years 1 months ago
Unifying user-based and item-based collaborative filtering approaches by similarity fusion
Memory-based methods for collaborative filtering predict new ratings by averaging (weighted) ratings between, respectively, pairs of similar users or items. In practice, a large ...
Jun Wang, Arjen P. de Vries, Marcel J. T. Reinders
SAC
2008
ACM
13 years 7 months ago
Digital audio watermarking evaluation within the application field of perceptual hashing
Digital watermarking is a growing research area to mark digital content by embedding information into the content itself. Perceptual hashing is used to identify a specific content...
Andreas Lang, Jana Dittmann