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NETGAMES
2005
ACM
14 years 2 months ago
Dissecting server-discovery traffic patterns generated by multiplayer first person shooter games
We study the ‘background traffic’ resulting from tens of thousands of networked first person shooter (FPS) clients searching for servers on which to play. Networked, multiplay...
Sebastian Zander, David Kennedy, Grenville J. Armi...
WWW
2008
ACM
14 years 9 months ago
Deciphering mobile search patterns: a study of Yahoo! mobile search queries
In this paper we study the characteristics of search queries submitted from mobile devices using various Yahoo! oneSearch applications during a 2 months period in the second half ...
Jeonghee Yi, Farzin Maghoul, Jan O. Pedersen
IPM
2010
106views more  IPM 2010»
13 years 7 months ago
An asynchronous collaborative search system for online video search
There are a number of multimedia tasks and environments that can be collaborative in nature and involve contributions from more than one individual. Examples of such tasks include...
Martin Halvey, David Vallet, David Hannah, Yue Fen...
KDD
2008
ACM
199views Data Mining» more  KDD 2008»
14 years 9 months ago
Efficient computation of personal aggregate queries on blogs
There is an exploding amount of user-generated content on the Web due to the emergence of "Web 2.0" services, such as Blogger, MySpace, Flickr, and del.icio.us. The part...
Ka Cheung Sia, Junghoo Cho, Yun Chi, Belle L. Tsen...
PUC
2007
154views more  PUC 2007»
13 years 8 months ago
Point-of-capture archiving and editing of personal experiences from a mobile device
Personal experience computing is an emerging research area in computing support for capturing, archiving, editing, and utilizing of digital personal experiences. This paper presen...
Chon-in Wu, Chao-ming Teng, Yi-Chao Chen, Tung-yun...