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» Personalized news through content augmentation and profiling
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ACMACE
2011
ACM
12 years 7 months ago
WeQuest: scalable alternate reality games through end-user content authoring
Alternate Reality Games (ARGs) are interactive narrative experiences that engage the player by layering a fictional world over the real world. Mobile ARG stories are often geo-sp...
Andrew Macvean, Sanjeet Hajarnis, Brandon Headrick...
KDD
2003
ACM
233views Data Mining» more  KDD 2003»
14 years 8 months ago
SEWeP: using site semantics and a taxonomy to enhance the Web personalization process
Web personalization is the process of customizing a Web site to the needs of each specific user or set of users, taking advantage of the knowledge acquired through the analysis of...
Magdalini Eirinaki, Michalis Vazirgiannis, Iraklis...
SAC
2006
ACM
14 years 1 months ago
Personalization and visualization on handheld devices
The small screen size of handheld mobile devices poses an inherent problem in visualizing data: very often it is too difficult and unpleasant to navigate through the plethora of p...
Dongsong Zhang, George Karabatis, Zhiyuan Chen, Bo...
ERCIMDL
2004
Springer
113views Education» more  ERCIMDL 2004»
14 years 1 months ago
Incorporating Physical and Digital Artifacts into Growing Personal Collections
We have produced a system that automatically incorporates syndicated materials from sources including library acquisition records and online news sites to form growing hypertextual...
Pratik Dave, Luis Francisco-Revilla, Unmil Karadka...
CAISE
2006
Springer
13 years 11 months ago
A Personalized and Context-Aware Adaptation Process for Web-Based Groupware Systems
The evolution of mobile technologies, like web-enable cellphones, PDAs and wireless networks, makes it now possible to use these technologies for collaborative work through web-bas...
Manuele Kirsch-Pinheiro, Marlène Villanova-...