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NETGAMES
2006
ACM
14 years 2 months ago
Network game design: hints and implications of player interaction
While psychologists analyze network game-playing behavior in terms of players’ social interaction and experience, understanding user behavior is equally important to network res...
Kuan-Ta Chen, Chin-Laung Lei
HT
2010
ACM
14 years 1 months ago
Of categorizers and describers: an evaluation of quantitative measures for tagging motivation
While recent research has advanced our understanding about the structure and dynamics of social tagging systems, we know little about (i) the underlying motivations for tagging (w...
Christian Körner, Roman Kern, Hans-Peter Grah...
ATAL
2008
Springer
13 years 10 months ago
Simulating human behaviors in agent societies
As increasing numbers of processors and agents pervade the human environment, societies comprising both humans and agents will emerge. Presently, it is unknown how a person might ...
Alicia Ruvinsky, Michael N. Huhns
SIGIR
2008
ACM
13 years 8 months ago
Efficient top-k querying over social-tagging networks
Online communities have become popular for publishing and searching content, as well as for finding and connecting to other users. User-generated content includes, for example, pe...
Ralf Schenkel, Tom Crecelius, Mouna Kacimi, Sebast...
PUC
2007
90views more  PUC 2007»
13 years 7 months ago
Digital homes on wheels: designing for the unimagined home
Design for the digital home is often predicated on an ideal, imagined domestic space that is expansive, stable, occupied by a ‘‘busy’’ nuclear family, and does not always m...
Alexandra Zafiroglu, Michele Chang