This research explores productive multi-player games as a platform for human-computer agent collaboration. A multiagent perspective is taken to examine the principles of both game...
We discuss the design of the Intermediary Agent's brain, the control module of an embodied conversational virtual peer in a simulation game aimed at providing learning experi...
Classifiers are traditionally learned using sets of positive and negative training examples. However, often a classifier is required, but for training only an incomplete set of pos...
In this Special Interest Group (SIG) we intend to consider the increasingly popular area of interactive systems design for the home. Aiming to incorporate a wide range of perspect...
A. J. Bernheim Brush, Leysia Palen, Laurel Swan, A...
This paper describes an ongoing design experience conducted in the Neonatal Intensive Care Unit for Premature Newborns. The specificity and the delicateness of such a setting prov...