The attempt of this paper is to describe and analyze the formalisms of pervasive games and pervasive gaming (PG). As the title indicates, PG consists of atomic entities that never...
Technology offers the potential to objectively monitor people‘s eating and activity behaviors and encourage healthier lifestyles. BALANCE is a mobile phone-based system for long...
Tamara Denning, Adrienne H. Andrew, Rohit Chaudhri...
This article examines how emerging pervasive computing and affective computing technologies might enhance the adoption of ICT in e-Learning which takes place in the home and wider ...
Resource aware operation of sensor networks requires adaptive re-organization to dynamically adapt to the operational environment. A complex dynamical system of interacting compone...
One of the most promising possibilities for supporting user interaction with public displays is the use of personal mobile phones. Furthermore, by utilising Bluetooth users should...
Keith Cheverst, Alan J. Dix, Dan Fitton, Christian...