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BCS
2008
14 years 2 days ago
Compiling C-like Languages to FPGA Hardware: Some Novel Approaches Targeting Data Memory Organisation
This paper describes our approaches to raise the level of abstraction at which hardware suitable for accelerating computationally-intensive applications can be specified. Field-Pr...
Qiang Liu, George A. Constantinides, Konstantinos ...
ERSA
2006
150views Hardware» more  ERSA 2006»
14 years 1 days ago
An Area Time Efficient Field Programmable Mersenne Twister Uniform Random Number Generator
Reconfigurable computing offers an attractive solution to accelerating infrared scene simulations. In infrared scene simulations, the modeling of a number of atmospheric and optic...
Vinay Sriram, David Kearney
VMV
2003
163views Visualization» more  VMV 2003»
13 years 12 months ago
Real-Time Volumetric Intersections of Deforming Objects
We present a new algorithm for the computation of volumetric intersections of geometrically complex objects, which can be used for the efficient detection of collisions. Our appr...
Bruno Heidelberger, Matthias Teschner, Markus H. G...
CEC
2010
IEEE
13 years 10 months ago
Parallel hybrid evolutionary algorithms on GPU
Abstract— Over the last years, interest in hybrid metaheuristics has risen considerably in the field of optimization. Combinations of methods such as evolutionary algorithms and...
Thé Van Luong, Nouredine Melab, El-Ghazali ...
CG
2006
Springer
13 years 10 months ago
Kinetic sweep and prune for multi-body continuous motion
We propose an acceleration scheme for real-time many-body dynamic collision detection. We kinetize the sweep and prune method for many-body collision pruning, extending its applic...
Daniel S. Coming, Oliver G. Staadt