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AAAI
1994
13 years 9 months ago
The Relationship between Architectures and Example-Retrieval Times
This paper proposes a method to find the most suitable architecture for a given response time requirement for Example-Retrieval (ER), which searches for the best match from a bulk...
Eiichiro Sumita, Naoya Nisiyama, Hitoshi Iida
VMV
2007
219views Visualization» more  VMV 2007»
13 years 9 months ago
GPU Rendering of Secondary Effects
In this paper we present an efficient data structure and algorithms for GPU ray tracing of secondary effects like reflections, refractions and shadows. Our method extends previo...
Kai Bürger, Stefan Hertel, Jens Krüger, ...
ICML
2010
IEEE
13 years 8 months ago
Proximal Methods for Sparse Hierarchical Dictionary Learning
We propose to combine two approaches for modeling data admitting sparse representations: on the one hand, dictionary learning has proven effective for various signal processing ta...
Rodolphe Jenatton, Julien Mairal, Guillaume Obozin...
ARC
2010
Springer
183views Hardware» more  ARC 2010»
13 years 8 months ago
Integrated Design Environment for Reconfigurable HPC
Using FPGAs to accelerate High Performance Computing (HPC) applications is attractive, but has a huge associated cost: the time spent, not for developing efficient FPGA code but fo...
Lilian Janin, Shoujie Li, Doug Edwards
SIGCOMM
2010
ACM
13 years 8 months ago
PacketShader: a GPU-accelerated software router
We present PacketShader, a high-performance software router framework for general packet processing with Graphics Processing Unit (GPU) acceleration. PacketShader exploits the mas...
Sangjin Han, Keon Jang, KyoungSoo Park, Sue B. Moo...