This paper describes a two pass algorithm capable of computing solutions to the global illumination in general environments (diffuse or glossy surfaces, anisotropically scattering...
Abstract. Computer vision algorithms are currently developed by looking up the available operators from the literature and then arranging those operators such that the desired task...
With advances in reconfigurable hardware, especially field-programmable gate arrays (FPGAs), it has become possible to use reconfigurable hardware to accelerate complex applicatio...
Ronald Scrofano, Maya Gokhale, Frans Trouw, Viktor...
In this paper we present a fast method for computing acoustic likelihoods that makes use of a Graphics Processing Unit (GPU). After enabling the GPU acceleration the main processo...
Abstract. Large graphs involving millions of vertices are common in many practical applications and are challenging to process. Practical-time implementations using high-end comput...