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» Phase Based Modelling of Dynamic Textures
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MVA
1998
13 years 9 months ago
Recognizing Buildings in Urban Scene of Distant View
This paper presents an approach for recognizing urban scene in distant views. Previously, we have developed a method using dynamic programming technique to recognize key buildings...
Peilin Liu, Katsushi Ikeuchi, Masao Sakauchi
IHM
2004
ACM
14 years 1 months ago
Conception participative par "moments"
This paper describes an approach for the participatory design. After describing the trends in the domain, a formalization of the design process is expressed based on « phase »...
Jean Caelen, Francis Jambon
IJON
2010
119views more  IJON 2010»
13 years 6 months ago
Hyperparameter learning in probabilistic prototype-based models
We present two approaches to extend Robust Soft Learning Vector Quantization (RSLVQ). This algorithm for nearest prototype classification is derived from an explicit cost functio...
Petra Schneider, Michael Biehl, Barbara Hammer
ACRI
2006
Springer
13 years 11 months ago
Merging Cellular Automata for Simulating Surface Effects
This paper describes a model of three-dimensional cellular automata allowing to simulate different phenomena in the fields of computer graphics or image processing. Our method allo...
Stéphane Gobron, Denis Finck, Philippe Even...
CDC
2010
IEEE
105views Control Systems» more  CDC 2010»
13 years 2 months ago
Learning in mean-field oscillator games
This research concerns a noncooperative dynamic game with large number of oscillators. The states are interpreted as the phase angles for a collection of non-homogeneous oscillator...
Huibing Yin, Prashant G. Mehta, Sean P. Meyn, Uday...