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» Phase Based Modelling of Dynamic Textures
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ICPR
2006
IEEE
14 years 8 months ago
Fast Synthesis of Dynamic Colour Textures
Textural appearance of many real word materials is not static but shows progress in time. If such a progress is spatially and temporally homogeneous these materials can be represe...
Jirí Filip, Michal Haindl, Dmitry Chetverik...
CG
2005
Springer
13 years 7 months ago
Fast rendering of dynamic clouds
We propose an efficient framework for dynamic cloud rendering. Base on the proposed simplified lighting model, the Shadow Relation Table (SRT) and Metaball Lighting Texture Databa...
Horng-Shyang Liao, Tan-Chi Ho, Jung-Hong Chuang, C...
CVPR
2008
IEEE
14 years 9 months ago
Extracting a fluid dynamic texture and the background from video
Given the video of a still background occluded by a fluid dynamic texture (FDT), this paper addresses the problem of separating the video sequence into its two constituent layers....
Bernard Ghanem, Narendra Ahuja
ACIVS
2009
Springer
14 years 2 months ago
Dynamic Texture Extraction and Video Denoising
According to recent works, introduced by Y.Meyer [1] the decomposition models based on Total Variation (TV) appear as a very good way to extract texture from image sequences. Indee...
Mathieu Lugiez, Michel Ménard, Abdallah El-...
ICIP
2004
IEEE
14 years 9 months ago
Texture analysis using adaptive biorthogonal wavelet packets
We discuss the use of adaptive biorthogonal wavelet packet bases in a probabilistic approach to texture analysis, thus combining the advantages of biorthogonal wavelets (FIR, line...
G. Charith K. Abhayaratne, Ian Jermyn, Josiane Zer...