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» Phishing in the Wireless: Implementation and Analysis
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SIGDOC
2005
ACM
14 years 1 months ago
Sensorium games: usability considerations for pervasive gaming
The Sensorium family of games provides a platform and environment for multiplayer games in a pervasive environment. Each player is equipped with a mote, which (along with those of...
S. N. I. Mount, Elena I. Gaura, Robert M. Newman
EWSN
2007
Springer
13 years 11 months ago
Improving the Energy Efficiency of the MANTIS Kernel
Abstract. Event-driven operating systems such as TinyOS are the preferred choice for wireless sensor networks. Alternative designs following a classical multi-threaded approach are...
Cormac Duffy, Utz Roedig, John Herbert, Cormac J. ...
ANSS
2004
IEEE
13 years 11 months ago
SENS: A Sensor, Environment and Network Simulator
Recent advances in micro electro-mechanical systems and VLSI lithography have enabled the miniaturization of sensors and controllers. Such minitiarization facilitates the deployme...
Sameer Sundresh, WooYoung Kim, Gul Agha
DCOSS
2006
Springer
13 years 11 months ago
MobiRoute: Routing Towards a Mobile Sink for Improving Lifetime in Sensor Networks
Improving network lifetime is a fundamental challenge of wireless sensor networks. One possible solution consists in making use of mobile sinks. Whereas theoretical analysis shows...
Jun Luo, Jacques Panchard, Michal Piórkowsk...
ICWN
2008
13 years 9 months ago
Threshold Based Data Aggregation Algorithm To Detect Rainfall Induced Landslides
Landslides are one of the environmental disasters that cause massive destruction of human life and infrastructure. Real time monitoring of a landslide prone areas are necessary to...
Ramesh Maneesha, P. Ushakumari