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UIST
2009
ACM
14 years 1 months ago
Detecting and leveraging finger orientation for interaction with direct-touch surfaces
Current interactions on direct-touch interactive surfaces are often modeled based on properties of the input channel that are common in traditional graphical user interfaces (GUI)...
Feng Wang, Xiang Cao, Xiangshi Ren, Pourang Irani
ICRE
1998
IEEE
13 years 11 months ago
Surfacing Root Requirements Interactions from Inquiry Cycle Requirements Documents
Systems requirements errors are numerous, persistent, and expensive. To detect such errors, and focus on critical ones during the development of a requirements document, we have d...
William N. Robinson, Suzanne D. Pawlowski
CHI
2004
ACM
14 years 7 months ago
Single-handed interaction techniques for multiple pressure-sensitive strips
We present a set of interaction techniques that make novel use of a small pressure-sensitive pad to allow one-handed direct control of a large number of parameters. The surface of...
Gábor Blaskó, Steven Feiner
SIGGRAPH
1991
ACM
13 years 11 months ago
Sculpting: an interactive volumetric modeling technique
We present a new interactive modeling technique based on the notion of sculpting a solid material. A sculpting tool is controlled by a 3D input device and the material is represen...
Tinsley A. Galyean, John F. Hughes
UIST
2006
ACM
14 years 1 months ago
A direct texture placement and editing interface
The creation of most models used in computer animation and computer games requires the assignment of texture coordinates, texture painting, and texture editing. We present a novel...
Yotam I. Gingold, Philip L. Davidson, Jefferson Y....