Physical gaming is a genre of computer games that has recently been made available for the home. But what does it mean to bring games home that were originally designed for play in...
Much computer-based learning is largely passive, based primarily on task-based, exercise-driven interactions. We argue that computers have greater potential for promoting more act...
Physical design for object-oriented databases is still in its infancy. Implementation decisions often intrude into the conceptual design (such as inverse links and object decompos...
Productivity data for IC designs indicates an exponential increase in design time and cost with the number of elements that are to be included in a device. Present applications re...
Douglas Densmore, Sanjay Rekhi, Alberto L. Sangiov...