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MSV
2007
13 years 10 months ago
Designing PRIMA: A Precise Visual Language for Modeling with Agents, in a Physical environment
In this paper we introduce PRIMA: A PRecise vIsual language for Modeling with Agents, in a physical environment. Our objective is to design an expressive Domain Specific Visual La...
Alexandre Muzy, Juan de Lara, Esther Guerra
PUC
2010
118views more  PUC 2010»
13 years 7 months ago
Designing playful interactions for social interaction and physical play
This paper describes three design values that we apply for designing playful interactions. Interactive play objects can stimulate social interaction and physical play by providing ...
Tilde Bekker, Janienke Sturm, Berry Eggen
BCSHCI
2009
13 years 9 months ago
Putting the physical into the digital: issues in designing hybrid interactive surfaces
Hybrid surfaces are interactive systems combining techniques of direct-manipulation multi-touch surface interaction with elements of tangible user interfaces (TUIs). The design sp...
David S. Kirk, Abigail Sellen, Stuart Taylor, Nico...
ER
2008
Springer
109views Database» more  ER 2008»
13 years 10 months ago
Value-Driven Coordination Process Design Using Physical Delivery Models
Abstract. Current e-business technology enables the execution of increasingly complex coordination processes that link IT services of different companies. Successful design of cros...
Roel Wieringa, Vincent Pijpers, Lianne Bodenstaff,...
FPGA
2003
ACM
138views FPGA» more  FPGA 2003»
14 years 1 months ago
Automatic transistor and physical design of FPGA tiles from an architectural specification
One of the most difficult and time-consuming steps in the creation of an FPGA is its transistor-level design and physical layout. Modern commercial FPGAs typically consume anywher...
Ketan Padalia, Ryan Fung, Mark Bourgeault, Aaron E...