This paper introduces a new process, environment matting, which captures not just a foreground object and its traditional opacity matte from a real-world scene, but also a descrip...
Douglas E. Zongker, Dawn M. Werner, Brian Curless,...
Conventional projector-based display systems are typically designed around precise and regular configurations of projectors and display surfaces. While this results in rendering s...
Ramesh Raskar, Michael S. Brown, Ruigang Yang, Wei...
This paper describes PRISM, a distributed sharedmemory architecture that relies on a tightly integrated hardware and operating system design for scalable and reliable performance....
Modern virtual machines, such as Java and Inferno, are emerging as network computing s. While these virtual machines provide higher-level abstractions and more sophisticated servi...
We present a new Monte Carlo method for solving the light transport problem, inspired by the Metropolis sampling method in computational physics. To render an image, we generate a...