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» Physical Touch-Up of Human Motions
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TABLETOP
2008
IEEE
14 years 2 months ago
ShapeTouch: Leveraging contact shape on interactive surfaces
Many interactive surfaces have the ability to detect the shape of hands or objects placed on them. However, shape information is typically either condensed to individual contact p...
Xiang Cao, Andrew D. Wilson, Ravin Balakrishnan, K...
CHI
1999
ACM
14 years 25 days ago
PingPongPlus: Design of an Athletic-Tangible Interface for Computer-Supported Cooperative Play
This paper introduces a novel interface for digitallyaugmented cooperative play. We present the concept of the "athletic-tangible interface," a new class of interaction ...
Hiroshi Ishii, Craig Wisneski, Julian Orbanes, Ben...
ICPR
2008
IEEE
14 years 3 months ago
2D and 3D upper body tracking with one framework
We propose a Dynamic Bayesian Network (DBN) model for upper body tracking. We first construct a Bayesian Network (BN) to represent the human upper body structure and then incorpo...
Lei Zhang, Jixu Chen, Zhi Zeng, Qiang Ji
ICRA
2007
IEEE
175views Robotics» more  ICRA 2007»
14 years 2 months ago
Visual Servoing in Non-Rigid Environments: A Space-Time Approach
— Most robotic vision algorithms are proposed by envisaging robots operating in structured environments where the world is assumed to be rigid. These algorithms fail to provide o...
D. Santosh, C. V. Jawahar
SMC
2007
IEEE
143views Control Systems» more  SMC 2007»
14 years 2 months ago
Enabling gestural interaction by means of tracking dynamical systems models and assistive feedback
— The computational understanding of continuous human movement plays a significant role in diverse emergent applications in areas ranging from human computer interaction to phys...
Yon Visell, Jeremy R. Cooperstock