Sciweavers

116 search results - page 6 / 24
» Physical Touch-Up of Human Motions
Sort
View
MMM
2008
Springer
128views Multimedia» more  MMM 2008»
14 years 1 months ago
Semantic Quantization of 3D Human Motion Capture Data Through Spatial-Temporal Feature Extraction
3D motion capture is a form of multimedia data that is widely used in animation and medical fields (such as physical medicine and rehabilitation where body joint analysis is neede...
Yohan Jin, B. Prabhakaran
ICRA
2009
IEEE
163views Robotics» more  ICRA 2009»
14 years 2 months ago
Markerless human motion tracking with a flexible model and appearance learning
— A new approach to the 3D human motion tracking problem is proposed, which combines several particle filters with a physical simulation of a flexible body model. The flexible...
Florian Hecht, Pedram Azad, Rüdiger Dillmann
INTERACT
2003
13 years 8 months ago
InterActor for Human Interaction and Communication Support
: A speech-driven embodied interactive actor called InterActor with both functions of speaker and listener is developed for activating human interaction and communication by genera...
Tomio Watanabe, Masashi Okubo, Ryusei Danbara
CVPR
2011
IEEE
13 years 3 months ago
From 3D Scene Geometry to Human Workspace
We present a human-centric paradigm for scene understanding. Our approach goes beyond estimating 3D scene geometry and predicts the “workspace” of a human which is represented...
Abhinav Gupta, Scott Satkin, Alyosha Efros, Martia...
EUPROJECTS
2006
Springer
13 years 11 months ago
Human Computer Confluence
Pervasive Computing has postulated to invisibly integrate technology into everyday objects in such a way, that these objects turn into smart things. Not only a single object of thi...
Alois Ferscha, Stefan Resmerita, Clemens Holzmann