Our current understanding of human interaction with hybrid or augmented environments is very limited. Here we focus on `tangible interaction', denoting systems that rely on e...
Virtual human simulation integrated into virtual reality applications is mainly used for virtual representation of the user in virtual environment or for interactions between the ...
Liang Ma, Damien Chablat, Fouad Bennis, Bo Hu, Wei...
Several simulation environments exist that create a place in which students can explore scientific phenomena. In this paper, we propose design guidelines for creating a classroom ...
Peter Malcolm, Tom Moher, Darshan Bhatt, Brian Uph...
There is a wealth of theoretical knowledge about the developmental abilities and skills of children. However, this knowledge is not readily accessible to designers of interactive ...
Drawing on the ‘representation’ TUI framework [21], this paper reports a study that investigated the concept of ‘representation location’ and its effect on interaction and...