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» Physical programming: designing tools for children to create...
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ACMACE
2006
ACM
14 years 1 months ago
Airhockey over a distance: a networked physical game to support social interactions
In modern society, people increasingly lack social interaction, even though it is beneficial to professional and personal life. Airhockey Over a Distance aims to work against this...
Florian Mueller, Luke Cole, Shannon O'Brien, Woute...
WISES
2003
13 years 9 months ago
Logical versus Physical Programming for Ubiquitous Applications
— Ubiquitous computing provides services to users, according to their current situation. Interactions with such programs are as implicit as possible. We find among the applicati...
Julien Pauty, Michel Banâtre, Paul Couderc
CHI
2002
ACM
14 years 8 months ago
A tool-based interactive drawing environment
Graphical user interfaces rely heavily on the tool metaphor. In most drawing systems, for example, functions are organized as they might be on a workbench; buttons associated with...
Robert St. Amant, Thomas E. Horton
CHI
2004
ACM
14 years 8 months ago
I/O brush: drawing with everyday objects as ink
We introduce I/O Brush, a new drawing tool aimed at young children, ages four and up, to explore colors, textures, and movements found in everyday materials by "picking up&qu...
Kimiko Ryokai, Stefan Marti, Hiroshi Ishii
ACMIDC
2011
12 years 11 months ago
Pop goes the cell phone: asynchronous messaging for preschoolers
This paper outlines a series of experiments to develop asynchronous messaging systems for preschool aged children. Three unique systems build on a foundational design called Toast...
Hayes Raffle, Rafael Ballagas, Glenda Revelle, Koi...