Sciweavers

102 search results - page 15 / 21
» Physical usability and the mobile web
Sort
View
HT
2003
ACM
14 years 1 months ago
Paper chase revisited: a real world game meets hypermedia
In this short paper, we present a location aware mobile game which lets users play a paper chase game on a mobile device. By using their physical movement and location in the real...
Susanne Boll, Jens Krösche, Christian Wegener
IROS
2009
IEEE
150views Robotics» more  IROS 2009»
14 years 3 months ago
AWE: A robotic wall and reconfigurable desk supporting working life in a digital society
—“AWE” is a programmable “Animated Work Environment” supporting everyday human activities, at home, work and school, in an increasingly digital society. AWE features a no...
Keith Evan Green, Ian D. Walker, Leo J. Gugerty, J...
DOLAP
2006
ACM
14 years 7 days ago
Building a web warehouse for accessibility data
As more and more information is available on the web, it is a problem that many web resources are not accessible, i.e., are not usable for users with special needs. For example, f...
Christian Thomsen, Torben Bach Pedersen
PERCOM
2009
ACM
14 years 3 months ago
NoShake: Content Stabilization for Shaking Screens of Mobile Devices
—Consumer electronics and mobile devices intended for pervasive applications are often subject to shaking that makes their screen difficult to read. To address this usability cha...
Ahmad Rahmati, Clayton Shepard, Lin Zhong
CHI
2003
ACM
14 years 9 months ago
Peephole displays: pen interaction on spatially aware handheld computers
The small size of handheld computers provides the convenience of mobility at the expense of reduced screen space for display and interaction. Prior research [5, 6] has identified ...
Ka-Ping Yee