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» Physically Based Deformable Models in Computer Graphics
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140
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APNOMS
2006
Springer
15 years 6 months ago
"P4L": A Four Layers P2P Model for Optimizing Resources Discovery and Localization
Peer-to-Peer systems are based on the concept of resources localization and mutualization in dynamic context. In specific environment such as mobile networks, characterized by high...
Mourad Amad, Ahmed Meddahi
MIG
2009
Springer
15 years 9 months ago
Exploiting Motion Capture to Enhance Avoidance Behaviour in Games
Abstract. Realistic simulation of interacting virtual characters is essential in computer games, training and simulation applications. The problem is very challenging since people ...
Ben J. H. van Basten, Sander E. M. Jansen, Ioannis...
SI3D
2003
ACM
15 years 8 months ago
Perceptually guided simplification of lit, textured meshes
We present a new algorithm for best-effort simplification of polygonal meshes based on principles of visual perception. Building on previous work, we use a simple model of low-lev...
Nathaniel Williams, David P. Luebke, Jonathan D. C...
119
Voted
DAC
2005
ACM
15 years 4 months ago
How accurately can we model timing in a placement engine?
This paper presents a novel placement algorithm for timing optimization based on a new and powerful concept, which we term differential timing analysis. Recognizing that accurate ...
Amit Chowdhary, Karthik Rajagopal, Satish Venkates...
116
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EUSFLAT
2009
137views Fuzzy Logic» more  EUSFLAT 2009»
15 years 13 days ago
Novel Methods for the Design of General Type-2 Fuzzy Sets based on Device Characteristics and Linguistic Labels Surveys
Fuzzy Logic Systems are widely recognized to be successful at modelling uncertainty in a large variety of applications. While recently interval type-2 fuzzy logic has been credited...
Christian Wagner, Hani Hagras